Defender. All attack rolls made against the Wall of Mist has disadvantage.
Restrict Vision. Creatures cannot see through the Wall of Mist, if they are within the Wall of Mist they cannot see 5 ft. away from themselves. All attacks made against creatures within, through, or outside of the wall have disadvantage.
Move without Boundaries. The Wall of Mist can move through a space as narrow as 1 inch wide without squeezing. They are unaffected by difficult terrain and can move into other creatures spaces without any disadvantages.
Weak to Wind. The Wall of Mist is weak to wind. Spells that cause wind deal damage against the Wall. Gust deals (5d6) damage to Wall of Wind, and Gust of Wind deals (10d8) damage to the Wall of Wind.
Drown in Mist. All creatures within the Wall of Mist must succeed on a DC 16 Constitution saving throw, taking (2d10) cold damage on a failed save. On a successful save, the creature takes half damage.
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