Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Damage Resistances Fire
Senses Passive Perception 10
Languages Abyssal, Common
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Fiery Soul. When the Commoner Dies it explodes Causing Each Creature within 10 ft of it to take 1 Fire damage.

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.

Previous Versions

Name Date Modified Views Adds Version Actions
3/14/2025 7:21:17 PM
0
1
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Coming Soon

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

Erikson

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