Large Beast, Unaligned
Armor Class 16 Natural Armour
Hit Points 110 (13d10 + 39)
Speed 60 ft.
STR
20 (+5)
DEX
16 (+3)
CON
17 (+3)
INT
4 (-3)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +8, DEX +6
Skills Athletics +8, Perception +6
Damage Resistances Fire
Senses Darkvision 60 ft., Passive Perception 16
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Battle Trained. The Urikite War Beast does not suffer disadvantage when attacking while carrying a rider. It has advantage on saving throws against being frightened.

Charging Strike. If the War Beast moves at least 30 feet straight toward a target and then hits it with a Talon Swipe attack on the same turn, the target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the War Beast can make one Bite attack against it as a bonus action.

Pack Instincts. The War Beast has advantage on attack rolls against a creature if at least one of its allies is within 5 feet of the creature and not incapacitated.

Actions

Multiattack. The War Beast makes two attacks: one with its Talon Swipe and one with its Bite.

Talon Swipe. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 5) slashing damage.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Bonus Actions

Rearing Strike. If the War Beast is ridden and takes the Dash action, it may make a Talon Swipe attack as a bonus action.

Reactions

Defensive Reflex. If the War Beast is hit by a melee attack, it can make a Talon Swipe attack against its attacker as a reaction.

Master_of_Nothing

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