Armor Class
18
(Ring mail, shield)
Hit Points
9
(2d6 + 1)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
12
(+1)
INT
8
(-1)
WIS
12
(+1)
CHA
6
(-2)
Skills
Animal Handling +3, Stealth +5
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Nimble Escape. The goblin can take the Disengage action as a bonus action on each of its turns.
Innlate Spellcasting. The armor goblin´s spellcasting ability is wisdom (spell save DC 11). The armor goblin has the foloving spels.
Cantrips: Vicious Mockery
Actions
Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (1d8 ) slashing demage.
Description
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.
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