Large Elemental, Any Evil Alignment
AC 16 Natural Armour    Initiative +2 (12)
HP 144 (16d10 + 64)
Speed 20 ft., 40 when moving through stone
Mod Save
STR 21 +5 +5
DEX 8 −1 −1
CON 18 +4 +4
Mod Save
INT 15 +2 +2
WIS 10 +0 +0
CHA 6 −2 −2
Skills Deception +3, Stealth +5
Resistances Cold, Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities Lightning, Poison; Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Unconscious
Senses Tremorsense 30 ft.; Passive Perception 10
Languages Primordial
CR 8 (XP 3,900; PB +3)
Traits

Dense Stone Skin. When the Cliff Crone is hit by an attack, it reduces all non-magical damage from that attack by 2.

Stone Meld. The Cliff Crone can move through solid stone as though it was difficult terrain; however, if the Cliff Crone ends their turn inside of solid stone they will take 10(2d8) Bludgeoning damage.  This damage cannot be reduced in any way.

Actions

Multiattack. The Cliff Crone makes two attacks, which can be any combination of it's Rake, Slam, or Stone Toss attacks.

Rake. Melee Attack Roll: +8, reach 5 ft. Hit: 13 (2d6 + 5) Slashing damage.

Slam. Melee Attack Roll: +8, reach 5 ft. Hit: 11 (2d4 + 5) Bludgeoning damage.  Any creature hit by this attack that is Large or smaller in size must make a DC 14 Strength saving throw or be knocked prone.

Stone Toss. Ranged Attack Roll: +6, range 60 ft. Hit: 14 (3d4 + 5) Bludgeoning damage.

Crone's Glare. The Cliff Crone glares at a creature it can see within 120 feet, causing a feeling of sudden lethargy to wash over them.  The target creature must make a DC 15 Wisdom saving throw.  On a failed save, the target creature has their speed permanently reduced by 5 feet.  On a successful save, nothing happens and the target creature is immune to the Cliff Crone's glare for 10 minutes. A creature that has their speed reduced to 0 by this attack becomes Petrified permanently, or until removed by an effect such as Remove Curse, Greater Restoration, or Wish.

Bonus Actions

Stone Doppelganger (Recharge 5–6). The Cliff Crone creates a duplicate of itself in a free 10x10 foot area within 20 feet, with the only difference being that any duplicate cannot create more duplicates and each duplicate has only 20 hit points.  Duplicates act on the Cliff Crone's turn and any damage they take is transferred to the original Cliff Crone.

Description

Cliff Crones are stone formed humanoids that seem to be crudely mimicking the idea and form of hags, though they lack much of a hags powerful magic.  Despite a lack of any true spellcasting, Cliff Crones are still possessed of two potent abilities, one that allows them to create doppelgangers of themselves that are almost as deadly as the original, and the other is a gaze that curses a creature with a progressively more debilitating slowing effect.

Their slowing curse is the most terrifying aspect of their arsenal, it's effects are often difficult to remove and if they are not removed before another encounter with any other Cliff Crone it can be worsened to a point a creature may become encased and petrified within stone.

Habitat: CoastalMountain

Kokoro_RumBlood

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