Large Fiend (Unicorn), Chaotic Neutral
AC 13 natural    Initiative +3 (13)
HP 67 (9d10 + 18)
Speed 50 ft.
Mod Save
STR 14 +2 +2
DEX 16 +3 +6
CON 15 +2 +2
Mod Save
INT 13 +1 +1
WIS 19 +4 +7
CHA 11 +0 +0
Skills Stealth +6
Immunities Charmed, Paralyzed, Poisoned
Senses Darkvision 120 ft.; Passive Perception 14
Languages Abyssal, Common, Infernal
CR 6 (XP 2,300; PB +3)
Traits

Saving Throws. Dex +6, Wis +7.

Skills. Stealth +6

Proficiency Bonus. +3

Damage Vulnerabilities. Radiant

Damage Resistances. Necrotic; Bludgeoning, piercing and slashing from non-magical attacks

Damage Immunities. fire, poison

Condition Immunities. charmed, paralyzed, poison

Senses. Darkvision 120 ft., passive Perception 14

Languages. Abyssal, Common, Infernal

Innate Spellcasting.

The unicorn's innate spellcasting ability is Charisma (spell save DC 14). The unicorn can innately cast the following spells, requiring no components:

At will: detect evil and good, druidcraft, pass without trace
1/day each: calm emotions, dispel evil and good, entangle

Magic Resistance. The unicorn has advantage on saving throws against spells and other magical effects.

Magic Weapons. The unicorn's weapon attacks are magical.

Actions

Multiattack. The unicorn makes two attacks: one with its hooves and one with its horn.

Hooves. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Horn. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Description

Black unicorns are believed to be the offspring of nightmares and captured unicorns. They have a love of combat and inflicting pain and terror on their foes, and are prized as mounts by evil beings, especially blackguards and evil clerics. They are intelligent and can speak several languages. Occasionally they will serve neutral-aligned creatures for evil purposes, but will never willingly serve a good-aligned creature unless they plan to betray the creature later.
Black unicorns are not tied to a particular area as most normal unicorns are, but prefer a more nomadic existence. They especially enjoy traveling in wastelands or areas that have been devastated by disaster or war. When traveling alone, most black unicorns disguise themselves as normal horses, or even white unicorns in order to fool the unwary. While black unicorns can feed as most equines do, black unicorns prefer to eat fresh meat, preferably from a creature they terrified before killing.

Previous Versions

Name Date Modified Views Adds Version Actions
3/16/2025 8:40:42 AM
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Habitat: Any

Micky_DarkDaphne

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