| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 5 | −3 | −3 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 6 | −2 | −2 |
| CHA | 18 | +4 | +4 |
Gaseous Form. The color out of space can move through any space that is not airtight without squeezing, and is able to share spaces with hostile creatures.
Eldritch Transmutation. The color out of space hungers for life force, not out of any ill intent but out of necessity. Any living creature that begins its turn within the same space as the color out of space must make a DC 12 constitution saving throw or begin to turn brittle as their life force is drained. A creature gains 1 point of exhaustion with each failed save.
If a creature fails this saving throw six times within a 24 hour period, they become petrified as they transform into a strange and fragile glowing statue.
Uncomprehendable Appearance. The physical appearance of the color out of space is so nebulous it is impossible to properly know what it looks like prior to an encounter with one. A creature must succeed at a DC 15 perception check to recognize it as a singular entity the first time it is encountered.
Nebula. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 6 (2d6) radiant damage, and the target must succeed on a DC 8 constitution saving throw or be blinded for one round.
Description
Remnants from strange days long passed, these bizarre oozes found their way to our planet through chance on a meteorite. Research is so rarely found on these creatures that many scholars dispute their existence altogether. The last credible sighting reported to the academy only yielded forth an unsettling village, riddled with simultaneously lifelike and abominable statues. The truth of the matter is the researchers were fortunate their search bore no fruit. The colors out of space are indiscriminate and uncaring creatures of pure appetite, sustained through whatever essence gives our being life. If you encounter them, I'm sorry, no words can help, no insights can give you advantage, even now as I write I feel my arm begin to crack and my mind blur. Run! Flee! Seek
-Last manuscript of Professor Holdorm from the Greater Academy of Magical Advancements