Large Celestial, Neutral Evil
Armor Class 20 Plate Armor
Hit Points 388 (20d10 + 200)
Speed
STR
26 (+8)
DEX
22 (+6)
CON
24 (+7)
INT
20 (+5)
WIS
20 (+5)
CHA
22 (+6)
Saving Throws STR +15, CON +14, CHA +13
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities Charmed, Grappled, Poisoned
Senses Passive Perception 14
Languages --
Challenge 22 (41,000 XP)
Proficiency Bonus +7
Traits

Legendary Resistance (3/Day). If Calisto fails a saving throw, she can choose to succeed instead. 

Magic Resistance. Calisto has advantage on saving throws against spells and other magical effects.

Soul Warden. Calisto's attacks with her Greataxe are Magical. When she hits an enemy with Soulwarden she inflicts an additional 6d8 Necrotic Damage. (Included in the attack). 

Regenerating Aura. Calisto siphons the life force of all creatures around her. At the start of her turns, if a creature is within 5ft of her, they must make a Constitution Saving throw (DC 21).On failure the affected creatures suffer 10d6 Necrotic damage and half of the damage done heals Calisto. On success , the creature is unaffected. 

Spellcaster. Calisto's innate spellcasting ability is Charisma (spell save DC 21). She can innately cast the following spells, requiring no material components:

1/day each: Fireball (Level 3), Cone of Cold (Level 4), Sunbeam (Level 6)

Actions

Multiattack. Calisto attacks twice with her Soulwarden Greataxe. She can substitute one of those attacks to cast a spell.

Soulwarden. Melee Weapon Attack: +15 to hit, reach 5 ft., 1 target. Hit: 24 (2d12 + 10) [Slashing] damage plus 32 (6d8) necrotic damage.

Cloud of Axes (Recharge 5-6)  Calisto fills the air with spinning Axes in a cube 20 feet on each side, centered on a point she chooses within range. All creatures within radius must make a Dexterity Saving throw (DC 21) and suffer 16d10 slashing (magical) damage on failure or half as much on success.In addition, creatures that failed the Saving Throw become poisoned for 1 minute or until they get healed for at least 20 hit points.

Bonus Actions

Teleport. Calisto magically teleports, along with any equipment she is wearing and carrying, up to 120 feet to an unoccupied space she can see.

Legendary Actions

Legendary Action Uses: 3. Immediately after another creature's turn, Calisto can expend a use to take one of the following actions. Archduke regains all expended uses at the start of each of their turns.

Soulwarden (Costs 1 Action). Calisto attacks once with the Soulwarden Greataxe. 

Cast a spell (Costs 2 Actions) Calisto casts a spell from her spell list.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Dreaden21

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