| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 13 | +1 | +1 |
| CON | 15 | +2 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 11 | +0 | +3 |
| CHA | 11 | +0 | +3 |
Celestial Strength. The warrior has advantage on attack rolls against non-celestials.
Multiattack. The celestial warrior makes two longsword attacks. It can replace one of those with a Shield Bash.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage plus 5 (2d4) radiant damage.
Shield Bash. Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) radiant damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Parry. The celestial warrior adds 2 to its AC against one melee attack that would hit it. To do so, the warrior must see the attacker and be wielding a melee weapon.
Description
Celestial warriors are souls of mighty warriors that have been taken from across the Upper Planes to become members of the celestial military. Their are three known types: Swordsperson, Archer, and Spearperson. Swordpeople wield a longsword and shield and wear thin armor, archers wear padded armor and wield a mighty bow, while spearpeople wear thick armor and a long spear.
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