| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 12 | +1 | +5 |
| CON | 11 | +0 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 8 | −1 | −1 |
| CHA | 12 | +1 | +1 |
Trait Name. Jockey Riding Chicken. Jockey no Chimken.
Chicken Ridden by Jockey. Jockey get knocked off then it becomes Chciklen.
Just make the chicken by itself like a rat. With Gust.
Chimken Whip :( Can fly up to 30ft. when Jockey whips the poor Chimken:((( Stays in the air until its next turn.
Chicken My Jockey. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 2 (2d6 + 3) [bludgeoning] damage.
Jorkin Shove. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 2 (2d4 + 3) [bludgeoning] damage. Shoves tiny-medium sizes. tiny - 30ft. medium - 15ft.
Touch Me HArder. (Once every other turn). The [Chicken Jockey] touches you with evil intent. Thus causing you to writhe in discomfort and become prone
Dash. Chicken Jockeys DASH action doesn't cost an action but rather a BONUS ACTION
Disengage. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
You want me to fight the Chicken?
*Crate Opens*
Baby Zombie falls onto Chicken, now riding it.
Chicken Jockey!!
Steven exclaims in anguish and projection.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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