Brave. Has advantage on saving throws against being frightened.
Mage Slayer. He has practiced techniques useful in melee combat against spellcasters, gaining the following benefits:
- When a creature within 5 feet of him casts a spell, he can use a reaction to make a melee weapon attack against that creature.
- When he damages a creature that is concentrating on a spell, that creature has disadvantage on the saving throw it makes to maintain its concentration.
- He have advantage on saving throws against spells cast by creatures within 5 feet of him.
Multiattack. makes two melee attacks.
Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Leadership (Recharges after a Short or Long Rest). For 1 minute, He can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add 1d6 to its roll provided it can hear and understand the Commanded. A creature can benefit from only one Leadership die at a time. This effect ends if the commander is incapacitated.
Parry. The Commander adds 2 to its AC against one melee attack that would hit it. To do so, the Commander must see the attacker and be wielding a melee weapon.
Description
Commander Ajax is a hardened warrior and leader to The Bluestone Merchants, he wears enchanted armor that is decorated with a great white dire-wolfs pelt.
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