Small Construct, Chaotic Evil
Armor Class 10
Hit Points 10 (2d4 + 6)
Speed 25 ft.
STR
16 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +5, DEX +4, CON +4
Damage Resistances Bludgeoning and Piercing from nonmagical attacks
Condition Immunities Charmed, Poisoned
Senses Darkvision 15ft, Passive Perception 14
Languages Deep Speech
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Shape-changer. The Attack in the Box can take a action to transform from a small jack in the box toy to a large creature. While in the larger form the Attack in the Box has 49 hit points, gains an ac of 15, gains immunity to being grappled, and loses its immunity to charmed.

Imitation.  While motionless the Attack in the Box is indistinguishable from a regular jack in the box

Actions

Transform. The Attack in the Box takes an action to transform into its larger form. (see Shape-changer trait) When this happens if it is transforming into it's larger form every creature with 15 must succeed  a DC 15 wisdom save or become frightened and the Attack in the Box gains advantage due to surprising the creature.

Claw (larger form only). Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 7 (2d4 + 3) slashing damage.

Bonus Actions

Terrify. The Attack in the box targets a creature. The targeted creature makes a DC 14 Wisdom save or become frightened of it.

Description

The Attack in the Box is a small jack in the box like toy. When the Attack in the box transforms it turns into a large slimy creature that is imbued with evil energy.

Habitat: UnderdarkUrban

The_middle_school_DM

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