Medium Humanoid (Paladin), Any Alignment
AC 20 (Plate, Shield)    Initiative +11 (21)
HP 324 (30d10 + 140)
Speed 35 ft.
Mod Save
STR 20 +5 +5
DEX 12 +1 +1
CON 18 +4 +20
Mod Save
INT 13 +1 +1
WIS 17 +3 +17
CHA 19 +4 +20
Skills Athletics +11, Insight +8, Intimidation +8, Perception +8
Resistances Poison
Immunities Charmed, Frightened, Poisoned
Senses Truesight 60 ft.; Passive Perception 18
Languages Celestial, Common Common, Celestial
CR 18 (XP 20,000; PB +6)
Traits

Legendary Resistance (3/Day). If Clara fails a saving throw, she can choose to succeed instead.

Amulet of Recall. If Clara's hit points are reduced below 50 this amulet is destroyed and she is teleported to the Temple this Amulet was prepared in.

Disaster Critical. Clara gets a critical hit on  a 17 or higher.

First Strike. Clara has advantage on Initiative.

Watcher's Will. Chara has advantage on saving throws against spells and magical effects from Celestials, Elementals, Fey, Fiends, Aberrations or Undead.

Actions

Multiattack. Clara can either make two Blade attacks, or one Blade Attack and cast a spell. Only one blade attack with Divine Smite can be used a turn.

Blade of Disaster. Melee Weapon Attack: +13 to hit, reach 30 ft., one target. Hit: 28 (4d12) force damage plus 10 (2d8) radiant damage.

Blade of Disaster (Divine Smite). Melee Weapon Attack: +13 to hit, reach 30 ft., one target. Hit: 28 (4d12) force damage plus 40 (8d8) radiant damage.

 

Spellcasting. Clara casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 20):

At will: guidance, light, thaumaturgy

2/day each: detect magic, dispel magic, counterspell, banishment, hold monster

Reactions

Vigilant Rebuke. Whenever Clara succeeds on an Intelligence, Wisdom, or Charisma saving throw, she can use her reaction to deal 14(2d8+4) force damage to the creature that forced the saving throw. 

Legendary Actions

Clara Truthshade can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Clara regains spent legendary actions at the start of its turn.

Shift. Clara moves up to her movement without provoking attacks of opportunity

Slash. Clara makes one Blade of Disaster Attack

Lay on Hands (Costs 2 Actions). One willing creature, including herself, that Clara touches regains 20 hits points

Monster Tags: Human

DaniaPate

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