| Mod | Save | ||
|---|---|---|---|
| STR | 6 | −2 | −2 |
| DEX | 16 | +3 | +3 |
| CON | 15 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 12 | +1 | +1 |
| CHA | 8 | −1 | −1 |
Amphibious. The frog can breathe air and water.
Keen Smell (advantage on Perception checks relying on smell)
Debuff Specialist. Level 5: Poison Spurs now impose disadvantage on Constitution saves while poisoned.
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Level 10: Adds Slippery Strike – once per turn, after hitting with an attack, Wally can Disengage as a bonus action.
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Level 15: Gains Mocking Quack – 1/day, Wally can unleash a magically infused taunt. One creature within 30 feet must make a Wisdom Save or be frightened until the end of its next turn.
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Level 20: Toxic Surge – When Wally hits a poisoned creature, it takes an additional 5d6 poison damage, once per turn.
Mobility & Survival. Evasion (Level 7): On Dex saves for half damage, take no damage on success, half on fail
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Water Glide (Level 10): Difficult terrain in water doesn’t slow Wally, and he can move through tight spaces with no penalty.
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Tiny Dodge (Level 15): Attacks from Large or larger creatures have disadvantage if Wally is within 5 ft. of cover or terrain.
Multiattack Progression. Level 5: Gains Nimble Strikes (1 bonus unarmed attack after hitting with an attack)
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Level 10: Can make two attacks per turn
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Level 15: Gains third attack or can substitute one with Mocking Quack
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Level 20: Gains fourth attack OR replaces two attacks with Toxic Surge AoE (burst of venom in 10-ft radius; Con Save or poisoned)
Personality. Proud, fiercely independent, and walks like he owns the place.
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Loves proving he’s more than “just a platypus.”
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Has a signature “haughty waddle” when victorious.
Optional Evoker Synergy. At level 10, Wally can be affected by your Sculpt Spells feature if caught in your evocation magic—he smugly struts through fireballs like, “Hmph, amateur.”
Venom Spur (Scaling)Melee Weapon Attack: +Proficiency + Dex to hit, reach 5 ft.
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Hit:Levels 1–4: 1d4 + Dex poison damage
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Levels 5–9: 2d4
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Levels 10–14: 3d4
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Levels 15–19: 4d4
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Level 20: 5d4
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Target must make a Con Save (DC = 8 + Proficiency + Dex) or be Poisoned for 1 minute. Repeat save at end of each of its turns.
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Proud Quip: On a failed save, Wally lets out a smug little snort.
Claw Swipe (Slashing, Utility)Melee Weapon Attack: +Proficiency + Dex to hit
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Hit: 2d4 + Dex slashing damage. On a hit, Wally may choose to impose disadvantage on the target’s next attack roll (once per turn).
Tail Smack (Disruption)
Melee Weapon Attack: +Proficiency + Dex to hit, reach 5 ft.
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Hit: 2d6 + Dex bludgeoning damage. If the target is Medium or smaller, they must succeed on a Strength Save (DC = 8 + Proficiency + Dex) or be knocked prone.
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