Armor Class
14
Natural armor
Hit Points
8
(7d8 + 4)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 13
Languages
Common, Common Sign Language Aquan, Telepathy, Common
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Empowerment. When you empower this creature, it gains a number of empowered levels equal to the spell slot level used. Each level gives the following benefits.
- 5 Increases to their ability scores
- 1 Extra attack
- 2 Extra skill proficiencies
- 1 Extra saving throw proficiency
Superpower. If the Comic Sidekick is empowered, it may also gain one ability from any class as long as it's given at or before class level (Empowerment Level), if the feature scales treat it as the empowerment level.
Actions
Unarmed Attack. +3 (strength mod + prof) to hit., range 5ft, 1 target, Hit 0 (strength mod).
Description
The Comic Side Kick has proficiency in all weapons and can make attacks with those weapons.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/22/2025 11:32:47 PM
|
6
|
1
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2
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Coming Soon
|
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