1. Unstoppable Dominance:
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If Zar'Vok drops to 0 HP, he automatically regenerates to half HP unless destroyed by divine magic, a Wish spell, or the complete annihilation of his physical form.
2. Twin Arsenal Mastery:
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Zar'Vok can attack with his Voidpiercer Bow and Blade of Endless Night in the same turn with no penalties.
3. Warbringer’s Resilience:
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Zar'Vok can choose to automatically succeed on 3 death saving throws per long rest.
4. Perfect Precision:
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Ranged attacks ignore cover, never suffer disadvantage, and critically hit on a 18-20.
Multiattack:
Zar'Vok can make 5 attacks per turn:
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3 with the Blade of Endless Night
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2 with the Voidpiercer Bow
1. Blade of Endless Night (Melee Weapon Attack)
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+22 to hit, reach 30 ft., one target.
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Hit: 12d12 + 12 slashing + 6d10 necrotic damage.
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On a hit, the target must succeed on a DC 30 CON save or be disintegrated if reduced to 100 HP or lower.
2. Voidpiercer Bow (Ranged Weapon Attack)
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+23 to hit, range 1,200 ft., one target.
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Hit: 10d12 force + 8d10 psychic damage.
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On a hit, the arrow explodes in a 30 ft. radius. All creatures in that area must make a DC 28 DEX save or take 8d10 force damage.
3. Planar Cleave (Recharge 5-6)
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Zar'Vok sweeps his greatsword in a 60 ft. arc.
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All creatures in that area must make a DC 28 DEX save or take 20d12 slashing and 10d10 necrotic damage.
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On a failed save, they are stunned for 1 round.
4. Reality Rend (Recharge 4-6)
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Zar'Vok tears open the fabric of reality, forcing 3 creatures within 120 ft. to make a DC 28 CON save.
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On a failed save, they take 100 force damage and are banished to a random plane for 1d4 rounds.
5. Dimensional Step (Bonus Action):
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Zar'Vok teleports up to 300 ft. to an unoccupied space he can see. He becomes immune to magic until the start of his next turn.
1. Void Shift:
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Zar'Vok flickers out of existence and reappears within 120 ft.
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He becomes invisible until the start of his next turn.
2. Sovereign Smite:
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Zar'Vok channels pure cosmic energy into his next weapon attack, causing it to deal 8d10 additional radiant and necrotic damage.
1. Unbreakable Bastion:
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When hit by an attack, Zar'Vok can reduce incoming damage to 0 3 times per short rest.
2. Temporal Parry:
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Zar'Vok bends time, forcing an attacker to re-roll their attack roll.
Cataclysmic Cleave (1 Action):
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Hits all creatures within 60 ft., dealing 12d12 + 12 slashing and 8d10 necrotic. DC 28 DEX save or be stunned.
2. Voidpiercer Barrage (2 Actions):
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Fires 3 Void Arrows, each exploding in a 20 ft. radius for 8d12 force and 6d8 psychic damage.
3. Reality Rend (3 Actions):
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Tears apart dimensions, forcing 3 creatures to make a DC 28 CON save or take 100 force damage and be banished to a random plane for 1d4 rounds.
4. Dimensional Step (1 Action):
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Teleports 300 ft. and becomes immune to magic.
1. Eclipse of Worlds:
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Creates a 300 ft. radius Anti-Magic Field for 1 minute.
2. Sundering Cataclysm:
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Unleashes a planar shockwave.
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All creatures within 120 ft. make a DC 30 STR save or take 20d12 force and necrotic damage and be knocked prone.
3. Paragon’s Ascendance (3 Rounds):
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Zar’Vok gains the following benefits:
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All attacks auto-hit.
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Crits on 15-20.
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Resistance becomes immunity to all damage types.
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Description
☠️ FINAL FORM (IF SLAIN):
Final Conquest:
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Upon death, Zar’Vok triggers a cataclysmic explosion that deals 300 force damage in a 1-mile radius.
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Only a Wish or divine intervention can reverse the destruction.
Lair and Lair Actions
1. Temporal Collapse:
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Resets the initiative order and undoes the previous round’s actions.
2. Voidstorm Eruption:
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Creates 6 void rifts that explode for 12d10 force damage.
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Creatures in the area must succeed on a DC 28 DEX save or be pulled into the rift.
3. Planar Dominion:
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Zar'Vok summons 3 Paragon Echoes that each have half of his current HP and act independently for 3 rounds.







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