Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects. Necrotic damage will actually heal the Golem
Magic Weapons. The golem's weapon attacks are magical.
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Dismantle . The golem targets a creatures it can see within 20 feet of it. then takes 2d10 damage to dismantle one of the skeletons that make up its structure, place it next to the creature.
This skeleton has HP equal to damage taken this way. the skeleton then slots in next on the combat cycle.
Description
Bone golems are magical constructs made from re-animated dead creatures. unlike other golems ordinary weaponry are able to do damage, however spells are weakened and any necrotic damage only empowers and heals it
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