Darkvision: Biowolf can see in low light environments up to 30 ft.
Bite: Rushes it's foe, clamping down it's metal jaws and teeth on it's target, doing 2d8 piercing damage.
Claws: Melee Attack: +3 to hit, Damages on Contact, hits a single target. Hit: 1d12 slashing
Static Discharge: Ranged Attack: +4, range 20 ft., 2 target max. Hit: 2d6 electric damage
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
A reanimated wolf corpse equipped with high-durability armor and advanced weaponry.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count 20, the Biowolf takes a lair action to cause one of the following effects; the Biowolf can’t use the same effect two rounds in a row:
- Summon Friends
- Regenerate
Regional Effects
The region containing a legendary Biowolf's lair is Forests, which creates one or more of the following effects:
None
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