Assassinate. During the first turn, Blódhundr has advantage on attack rolls against any creature that hasn't taken a turn. Any hit Blódhundr scores against a surprised creature is a critical hit.
Necromancy caster. Blódhundr is an advanced Necromancy caster. Every necrotic damage heals Blódhundr
Evasion. If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Sneak Attack. Once per turn, Blódhundr deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the assassin that isn't incapacitated and Blódhundr doesn't have disadvantage on the attack roll.
Multiattack. Blódhundr makes two shortsword attacks.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 2d6 + 3 piercing damage.
Stun Gun. Ranged Weapon Attack: +6 to hit, range 60 ft., one target. Hit: 7 1d8 + 3 lightning damage, and the target must make a DC 16 Constitution saving throw, on a failed save the target is stunned until the end of its next turn.
Spellcasting. Blódhundr casts one of the following Spells, using Intelligence as an spellcasting ability (spell save DC 15)
- Animate dead. Blódhundr sprays some ashes on the ground then up to 5 undead digging out of the ground on unoccupied spaces Blódhundr can see.
- Vampiric Touch - 3d6 necrotic damage and Blódhundr gains half the amount of necrotic damage dealt as HP.
- Bestow Curse - The Target must succeed a Wisdom saving throw DC 15 or becomes cursed for the duration of the spell.
- Choose one ability score. While cursed, the target has disadvantage on ability checks and saving throws made with that ability score.
- While cursed, the target has disadvantage on attack rolls against you.
- While cursed, the target must make a Wisdom saving throw at the start of each of its turns. If it fails, it wastes its action that turn doing nothing.
- While the target is cursed, your attacks and spells deal an extra 1d8 necrotic damage to the target.
Misty Step. Briefly surrounded by red mist, Blódhundr teleports up to 30 feet to an unoccupied space that shcan see.
Hex. You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. Also, choose one ability when you cast the spell. The target has disadvantage on ability checks made with the chosen ability.
If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to curse a new creature.
Bloody escape. Blódhundr escapes the melee or spell attack in an explosion of red mist, which resembles blood and appears on an unoccupied space within 30 feet.
Opportunity Attack. You can make an Opportunity Attack when a creature that you can see leaves your reach using its action, its Bonus Action, its Reaction, or one of its speeds. To make the Opportunity Attack, take a Reaction to make one melee attack with a weapon or an Unarmed strike against the provoking creature. The attack occurs right before the creature leaves your reach.
Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss and counter attack with the shortsword.
Sphere of Death. Blódhundr sends a ring of red mist 60 feet from her as the centre from her away. The red mist creates a blood red dome with a 30 feet radius, causing 1d12 Necrotic damage. Blódhundr gains half the amount Necrotic damage dealt in the dome as HP. The dome remains for 10 minutes or the sphere which floates 30 feet in the air gets destroyed. AC18 HP15.
Ring of Daze. 1 time a day Blódhundr sends a ring of blue mist 60 feet from her as the centre from her away. The blue mist causes 2d8 lightning damage. Every target that fails a Constitution saving throw DC16 is stunned until the end of its next turn.
Lightning of Resurrection. 1 time a day when Blódhundr´s HP reaches 0 a green Lightning falls from heaven and heal the one hit from the it to his max HP..
Description
Shaped by the harshness of life, Blódhundr became the monster she is now. Over the course of her life, hunting and killing her prey became more her life than her work, and in the end she simply enjoyed it.
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