| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +4 |
| DEX | 15 | +2 | +5 |
| CON | 13 | +1 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 10 | +0 | +0 |
| CHA | 4 | −3 | −3 |
Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Water Breathing. The shark can breathe only underwater.
Cursed Jaws. All damage dealt by the shark poisons the target and grants a +1 bonus on attack and damage rolls for all of its allies.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage and the target takes 3 necrotic damage.
Description
Blight Sharks are a kind of shark corrupted by the influence of the Abyss and are formed through abyssal magic being used on reef sharks. The Bone Temple uses them to catch anyone who attempts to escape their raids on ships.
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