Large Celestial, Typically Lawful Good
Armor Class 19 Barding
Hit Points 95 (7d10 + 21)
Speed 60 ft., Fly 60 ft.
STR
18 (+4)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
8 (-1)
Skills Perception +5
Senses Darkvision 60 ft., Passive Perception 15
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Life Bond. When you regain Hit Points from a level 1+ spell, the steed regains the same number of Hit Points if you’re within 5 feet of it.

Actions

Multiattack. Air Biscuit makes two attacks.

Beak. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 13 (1d8 + 9) radiant damage.

 

Bonus Actions

Healing Touch (Celestial Only; Recharges after a Long Rest). One creature within 5 feet of the steed regains a number of Hit Points equal to 2d8+9.

Description

Air Biscuit is a fearsome hippocampus and friend of Keloren. She enjoys breadsticks and endless algae salad.

Habitat: ArcticCoastalGrasslandHillMountain

Zavtacular

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