Armor Class
16
Chain mail Barding
Hit Points
24
(3d10 + 3)
Speed
60 ft.
STR
18
(+4)
DEX
12
(+1)
CON
13
(+1)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Saving Throws
STR +6
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned, Unconscious
Senses
Passive Perception 11
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Description
Undead Fortitude. If damage reduces the zombie warhorse to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie warhorse drops to 1 hit point instead.







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