Medium Beast, Neutral
AC 16 Natural    Initiative +0 (10)
HP 20 (5d8 + 5)
Speed 40 ft., Climb 40 ft.
Mod Save
STR 16 +3 +3
DEX 16 +3 +3
CON 17 +3 +5
Mod Save
INT 7 −2 −2
WIS 16 +3 +3
CHA 11 +0 +0
Skills Stealth +2
Senses Darkvision 60 feet; Passive Perception 12
Languages None
CR 1/2 (XP 100; PB +2)
Traits

Primal Bond. Add your Proficiency Bonus to any Ability Check or Saving Throw the beast makes.

Actions

Beast's Strike. Melee Weapon Attack: Bonus equals your Spell Attack Modifier, reach 5 ft., one target. Hit: 1d8 + 2 + your Wisdom modifier Bludgeoning, Piercing, or Slashing damage (your choice when you summon the beast). If the beast moved at least 20 feet straight toward the target before the hit, the target takes an extra 1d6 damage of the same type, and the target has the Prone condition if it is a large or smaller creature.

Habitat: CoastalSwampUrban

corthunktoran

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