| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +7 |
| DEX | 14 | +2 | +2 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +1 |
| CHA | 16 | +3 | +6 |
Angelic Weapons. The angel's weapon attacks are magical. When the angel hits with any weapon, the weapon deals an extra 2d8 radiant damage (included in the attack).
Magic Resistance. The angel has advantage on saving throws against spells and other magical effects.
Multiattack. The angel makes two melee attacks.
Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 9 (2d8) radiant damage
Healing Touch (1/Day). The angel touches another creature. The target magically regains 16 (3d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Radiant Blast .Ranged Weapon Attack: +6 to hit, range 80/120 ft., one target. Hit: 16 (3d8 + 3) [Radiant] damage.
Description
Battleforce angels appear as extraordinarily beautiful humans, and work as soldiers for gods and other divine entities. They are single minded in their devotion to their god and will do anything to fulfil their duties.
Comments