Medium Celestial (Angel), Lawful Good
AC 17 Half-plate    Initiative +2 (12)
HP 44 (5d10 + 10)
Speed 30 ft., Fly 30 ft.
Mod Save
STR 16 +3 +7
DEX 14 +2 +2
CON 14 +2 +2
Mod Save
INT 10 +0 +0
WIS 12 +1 +1
CHA 16 +3 +6
Skills Perception +5, Persuasion +6
Vulnerabilities Necrotic
Immunities Radiant; Charmed, Frightened
Gear Half-plate, Greatsword
Senses Darkvision 60ft; Passive Perception 15
Languages Celestial, Common
CR 5 (XP 1,800; PB +3)
Traits

Angelic Weapons. The angel's weapon attacks are magical. When the angel hits with any weapon, the weapon deals an extra 2d8 radiant damage (included in the attack).

Magic Resistance. The angel has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The angel makes two melee attacks.

Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 9 (2d8) radiant damage

Healing Touch (1/Day). The angel touches another creature. The target magically regains 16 (3d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Radiant Blast .Ranged Weapon Attack: +6 to hit, range 80/120 ft., one target. Hit: 16 (3d8 + 3) [Radiant] damage.

Description

Battleforce angels appear as extraordinarily beautiful humans, and work as soldiers for gods and other divine entities. They are single minded in their devotion to their god and will do anything to fulfil their duties. 

Monster Tags: Angel

Crabfamiliar

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