Disfiguring Claws. Every time a creature monster or humanoid dies because, any creature that can see with more than two intelligence must succeed on a DC 15 wisdom check, or they are frightened of the A'akreaztq for a day. They can repeat the save once at the end of all of their turns.
Death Gaze(recharge 5-6 turns) If the opponent succeeds on a DC 20 saving throw, this does nothing, but if they fail, they have to succeed on death throws.
Hideous Rend Melee Weapon Attack: +3 to hit, reach 10 ft., 1 target. Hit: 10 (2d4 + 6) Slashing damage. If the creature, NPC, or player that had this attack dealt do them, survives, they are now afraid of the A'akreaztq.
Spine Thrust RangedWeapon Attack: +1 to hit, range 5/60 ft., 2 targets. Hit: 8 (2d6 + 2) Piercing damage.
Wild Destroyer. If fail a save to lose a condition, they can repeat with advantage
Description
They are quick 6 foot long creatures with dark rough hide that has a shine to it. Their eyes glint a burning silver as their teeth shine a frozen gold. They are known break into humanoid houses of the people in Silvervine and tear them apart with their sharp chitin covered claws, and there is yet to be someone who understands.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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3/29/2025 5:45:39 PM
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104
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14
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Coming Soon
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