AC 16 Robes or 17 with mage armour    Initiative +4 (14)
HP 76 (10d8 + 16)
Speed
Mod Save
STR 9 −1 −1
DEX 18 +4 +4
CON 13 +1 +1
Mod Save
INT 19 +4 +6
WIS 17 +3 +5
CHA 10 +0 +0
Vulnerabilities Necrotic
Immunities Psychic, Radiant; Charmed
Senses Passive Perception 17
Languages None
CR 3 (XP 700; PB +2)
Traits

The power of knowledge: the cultist leaders can use their INT modifier as bonus damage to their spells

Spellcasting: the cultist leader is a level 5 wizard spellcaster who uses their INT modifier for their spell attacks and their spell dc checks. 

cantrips: firebolt, ray of frost, thunderclap

level 1 spells: chromatic orb (3 uses and can only use fire, cold, and thunder.), Shield ( 3 uses), Mage armour, (3 uses) 

Actions

Firebolt: +6 hit. range 120ft, 2d10+4 fire damage

Ray of frost: +6 hit, range 60ft, 2d8+4 cold damage (reduces movement by 10ft)

thunderclap: 5ft radius, CON save of 16 or take 2d6+4 thunder damage

chromatic orb (3 uses): 90ft, +6 hit, 3d8+4 (fire, thunder, or cold damage) 

Bonus Actions

Mage armour (turns the ac to 13+ dex)

Reactions

Shield: buffs the ac of the user by 5 until their turn or the end of the round. 

 

Description

One of the main leaders of a the knowledge owl dragon. Their robes glowing with even more magical emblems than the lower tier minions. Their body covered in their robes and their holy symbols seems bigger with even brighter beating eyes. 

Previous Versions

Name Date Modified Views Adds Version Actions
2/15/2025 1:16:34 AM
0
0
--
Coming Soon
3/29/2025 9:37:27 PM
9
0
--
Coming Soon
Doomwizard45

Comments

Posts Quoted:
Reply
Clear All Quotes