| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 11 | +0 | +0 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 3 | −4 | −4 |
| CHA | 1 | −5 | −5 |
False Appearance. While the piano remains motionless, it is indistinguishable from a normal piano.
Magic Resistance. The piano has advantage on saving throws against spells and other magical effects.
Musical Aura. (1/day) Creatures within 30 feet of the piano that can hear it must succeed on a DC 14 Wisdom saving throw or be charmed until the music stops. While charmed in this way, a creature is incapacitated and has a speed of 0. If the piano takes damage or a creature uses an action to shake the charmed creature awake, the charm ends for that creature.
Multiattack. The piano makes two Slam attacks.
Slam. Melee Attack Roll: +7 to hit, 10ft ft., one target. Hit: 17 (2D10 + 4) bludgeoning damage.
ROLEPLAY
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