Huge Beast
Armor Class 17
Hit Points 145 (5d8)
Speed 30 ft.
STR
15 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
8 (-1)
CHA
10 (+0)
Senses Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

2 action 1 bonus 1 reaction

Resistance

fire 

Immunity

thunder

Actions

bite. bites with one of the 3 heads 

to hit + 4 damg 1d10 radius 10ft. piercing 

triple chomp. bites with all 3 heads

to hit + 6 damg 2d8 per bite radius 10ft. piercing 

shockwave. stomps on the ground, creating a shockwave around 

to hit + 5 damg 2d8 radius 15ft. bludgeoninig

dark breath. shoots fireballs when biting 

to hit + 6 damg 2d6 on bite, 3d6 on fire radius 50ft. fire

Bonus Actions

Jump. able to jump to create a big shockwave 

to hit + 5 damg 4d8 radius 30ft. bludgeoning 

Reactions

Opportunity attack. 1 reaction. If an enemy leaves your melee range then you have a chance to hit them.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Cerberus is a massive, three-headed dog with black fur and short, cropped ears. His heads are identical to each other, each sporting the same enormous mouths, pink tongues, and long, sharp teeth. All three heads feature glowing red eyes. Cerberus's legs are rather short, and each ends in a paw with three grey claws. He has a thin tail and seems to be quite muscular. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

CassMcAss

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