Small Aberration, Neutral Evil
AC 12    Initiative +2 (12)
HP 27 (5d8 + 5)
Speed 40 ft.
Mod Save
STR 6 −2 −2
DEX 14 +2 +2
CON 13 +1 +1
Mod Save
INT 6 −2 −2
WIS 10 +0 +0
CHA 8 −1 −1
Skills Stealth +6
Vulnerabilities Radiant
Resistances Acid, Cold, Fire, Lightning, Thunder
Senses Darkvision 60 ft.; Passive Perception 10
Languages None
CR 1/2 (XP 100; PB +2)
Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

No Discernible Anatomy:
This Creature is immune to sneak attacks

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s wisdom score decreases by 1d4. The target falls into a deep magical slumber it cannot be awoken from if the score drops to zero. The lost wisdom is returned after a short rest.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action as a bonus action.

Description

The anxiety shade appears as an amalgamation of otherworldly hands wreathed around a central, unknowable shadowy shape. In the palm of each hand is a bloodshot eyeball that stares unblinkingly into the mind of any creature unlucky enough to get it's attention.

Monster Tags: abberationambusher

ahrounwarrior

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