Armor Class
10
Hit Points
4
(1d8)
Speed
30 ft.
STR
11
(+0)
DEX
11
(+0)
CON
10
(+0)
INT
12
(+1)
WIS
10
(+0)
CHA
12
(+1)
Damage Resistances
Lightning
Senses
Passive Perception 10
Languages
Abyssal, Common, Deep Speech, Primordial
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Electric Battery. The Commoner Casts Shocking Grasp, (Intelligence or Charisma is It's Spellcasting Ability).
Reactions
Grounding Aura. If a Creature within 60 ft of the commoner takes Lightning damage the Commoner can redirect the Damage to itself.
Description
Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.
Comments