| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 20 | +5 | +9 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +4 |
| WIS | 14 | +2 | +2 |
| CHA | 12 | +1 | +1 |
Evasion. When he is subjected to an effect that allows a Dex save for half damage, he takes no damage on a success and half on a failure.
Horsesense. Has advantage on Deception checks made to pretend to be a normal, non-sentient horse. Creatures must succeed on a DC 16 Insight check to recognize he is awakened.
Quad-Legged Stealth. He does not suffer disadvantage on Stealth checks due to his size, and can move silently unless on noisy terrain. His hooves are shod with padded shoes.
MultiAttack: Two Hoof Strike attacks, only one of which can be a sneak attack.
Hoof Strike. Melee Weapon Attack: +9 to hit, reach 5 ft., one target.
Hit: 10 (1d10 + 5) bludgeoning damage.
Back Kick (Sneak Attack). If he has advantage or an ally is within 5 feet of the target, he can deal 28 (8d6) extra damage.
Neigh of Misdirection (Recharge 5–6). he lets out a sudden, convincing whinny that distracts enemies. Each creature within 30 feet that can hear must succeed on a DC 14 Wisdom saving throw or have disadvantage on Perception checks and attack rolls against creatures other than Jack until the end of their next turn.
Cunning Action. Can take a bonus action each turn to Dash, Disengage, or Hide.
Uncanny Dodge. When a creature he can see hits him with an attack, he can use his reaction to halve the damage.
Description
He never starts a fight. He’s about misdirection, escape, blackmail, and infiltration. If a job goes sideways, he’ll bolt, vanish into a crowd of livestock, or play dumb and neigh. He's a legend in certain Thieves' Guilds and an urban myth in most cities. Some say he even plays up being ridden to infiltrate noble courts.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/1/2025 4:58:02 PM
|
1
|
0
|
1
|
Coming Soon
|
|
|
4/1/2025 4:59:57 PM
|
2
|
0
|
--
|
Coming Soon
|
Comments