Medium Humanoid (Any Race), Any Alignment
AC 22 (Plate +3, Defense Fighting Style)    Initiative +2 (12)
HP 190 (20d8 + 100)
Speed 30 ft.
Mod Save
STR 20 +5 +11
DEX 14 +2 +2
CON 20 +5 +11
Mod Save
INT 10 +0 +0
WIS 12 +1 +1
CHA 16 +3 +3
Skills Acrobatics +8, Athletics +11, Intimidation +9, Perception +7
Senses Passive Perception 17
Languages Any two languages
CR 20 (XP 25,000; PB +6)
Traits

Special Equipment. The champion has a magical greatsword (+3) and wears a suit of magical plate armor (+3), included in it's statistics.

Remarkable Athlete. The champion can add half it's proficiency bonus rounded up (+3) to any Strength, Dexterity, or Constitution check it makes that doesn't already use it's proficiency bonus.

In addition, when it makes a running long jump, the champion can cover an additionnal 5 feet.

Survivor. The champion regains 10 Hit Points at the start of its turn if it has at least 1 Hit Point but fewer Hit Points than half its Hit Point maximum.

Indomitable (3/Long Rest). The champion can reroll a saving throw it fails. It must use the new roll.

Action Surge (2/Short or Long Rest). The champion can take one additional action on it's turn.

Superior Critical. The champion's weapon attacks score a critical hit on a roll of 18, 19, or 20.

Actions

Multiattack. The champion makes four attacks attacks with its greatsword or its shortbow.

Greatsword. Melee Weapon Attack: +14 to hit, reach 5 ft., 1 target. Hit: 15 (2d6 + 8) Slashing damage. If the weapon rolls a 1 or 2 on it's damage die, the champion can reroll the die, but must use the new roll, even if the new roll is a 1 or a 2.

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) Piercing damage.

Bonus Actions

Second Wind (1/Short or Long Rest). The champion regains 25 (1d10 + 20) hit points.

Description

The archetypal Champion focuses on the development of raw physical power honed to deadly perfection. Those who model themselves on this archetype combine rigorous training with physical excellence to deal devastating blows.

DCR 17 - OCR 20

Round 1, 2 & 3 : Multiattack, may use Action Surge and Second Wind if available

Previous Versions

Name Date Modified Views Adds Version Actions
2/1/2024 12:55:06 AM
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2/1/2024 1:08:15 AM
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4/11/2024 11:26:40 AM
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5/14/2024 7:31:54 PM
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5/20/2024 6:51:18 PM
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4/1/2025 9:00:58 PM
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Monster Tags: NPC

_Lucanoptek_

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