Life Drain (Recharge 6). Up to one target within 10 feet of the Deathsworn must succeed on a DC 16 Constitution saving throw or take half of their current hit points in necrotic damage. The Deathsworn gains hit points equal to the number of hit points lost.
Multiattack. The Deathsworn makes two attacks, one with his Gore and one with his Glaive. He can replace one of the attacks with his Javelin.
Glaive. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 3) slashing damage.
Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 3) piercing damage and the target must succeed on a DC 16 Strength saving throw or be knocked prone.
Javelin. Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 3) piercing damage.
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Posted Apr 3, 2025Interesting design, but the CR is quite high for its stats, and you should add a language. Other than that though, pretty good.