Thick Fur & Cold Resistance: Zorro's dense, white mane and thick fur provide natural insulation, granting him resistance to cold damage.
Horse Mastery: Zorro shares an almost instinctive bond with horses. While mounted, he gains advantage on Animal Handling checks related to his mount, and his mount gains advantage on all saving throws and ability checks.
Multiattack. Zorro can make two claw attacks or two sling attacks.
Claws: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (3d4 + 4) slashing damage
Sling: Ranged Weapon Attack: +7 to hit, range 60/120 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage.
Ancestral Fury (1/Short Rest): As a bonus action on their turn, Zorro can unleash the untamed fury of his ancestors.
- Effect: For 1 minute, or until Zorro is incapacitated, he gains the following benefits:
- Primal Might: Zorro gains advantage on Strength checks and Strength saving throws.
- Savage Claws: When Zorro hits with a claw attack, he deals an additional 5 slashing damage.
- Unbridled Resilience: Zorro gains resistance to bludgeoning, piercing, and slashing damage.
- Predatory Speed: Zorro's movement speed is doubled, but only if he moves closer to a hostile creature during that turn.
Description
A young Leonin, with a powerful frame and white mane, is somewhat swallowed by hand-me-down brigantine leather armor, a legacy from his grandsire he has yet to fully grow into. Zorro favors the raw, untamed power of his claws in close combat, a promise of the fearsome warrior he is destined to become. His sling, while accurate, lacks the practiced finesse of a seasoned marksman. His enthusiasm for the open road burns bright, a flame fueled by tales of adventure, and his skill with horses reveals an almost instinctive bond with the beasts.
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