Augmented Critical (Ex) The claws of a vivisector are incredibly sharp, threatening a critical hit on a roll of 19-20 and dealing x3 damage on a successful critical hit.
Deaf (Ex) A vivisector cannot hear, and automatically fails Perception checks based on sound. They are immune to language-based effects and spells like charmed monster which require verbal components to work and do not take penalties to Initiative due to their lack of hearing.
Harvest Organs (Su) When a vivisector tries to harvest organs, it heals damage equal to the damage it deals. Excess hit points are gained as temporary hit points that last for 1 hour, and these temporary hit points stack with those gained from other uses of this ability.
Poison (Ex) When the Vivisector successfully lands an attack, the enemy must makes a saving throw Constitution DC 15; or suffer a posion/bleeding effect for 4 rounds; effect 1d8 slashing damage; at the start of their turn. This effect ends early if the affected target is healed.
Nimble Dodging When the Vivisector is affected by dex base saving throws (like fireball). The Vivisector does it at advantage and if it succeeds it takes no damage and if it fails it takes only half damage.
Spell-like Abilities
3/day - Invisibility
Multiattack. The Vivisector can make 2 attacks per action.
Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) [slashing] damage, plus 6 (1d4+4) poison damage.
Harvest Body. When the Vivisector is within 10 feet of an unconscious and/or dead body. Make a claw attack against the body as a bonus action with advantage. Any damage done here, heals the Vivisector as it harvest and even eats the organs of this humanoid and/or creature.
Uncanny Dodge. When an attacker the Vivisector can see hits them with an attack, the Vivisector halves the attack’s damage against it.
Description
This lean creature holds itself aloft on a pair of large, membranous wings. Its face is little more than a pair of eyes set in a blank visage, and its hands end in a suite of curving blades. Its body is comprised of chitin plates, between which oozes ichor. Its abdomen ends in a short, smooth stinger.
Vivisectors are strange, insect-like creatures that prey on humanoids. They do not eat or drink in the normal sense, and in fact lack most of the organs that most organisms need to survive. They sustain themselves on stolen body parts, harvested from still living victims and stuffed haphazardly into their hollow carapaces. Although they can and do kill many different types of creatures, only humanoid bodies provide them with the means of survival—a vivisector must kill and consume at least one humanoid a week or begin to starve.
Although some vivisectors live underground, most take their hunt for victims to urban environments, living in abandoned buildings or sewers. Their predations are often taken as the sign of a serial killer, and authorities seeking a mundane answer may ignore a vivisector’s work for some time. When conditions are right—plentiful targets and lax protections—they may gather into packs. Vivisectors have a fascination with anatomy, and their knowledge of the inner workings of other creatures would be impressive if not so gruesomely gained. They are difficult creatures to communicate with; vivisectors are deaf and speak to each other in a sign language that requires movements of both arms and both wings.
Vivisectors are asexual creatures that reproduce by fission. A particularly well fed vivisector—one that claims no fewer than ten victims in a single week—will fall into a short torpor before opening itself up and releasing a smaller copy of itself. These juvenile vivisectors frequently apprentice with their parents for a while, learning the secrets of murder at their side before striking off on their own. A vivisector is about five feet tall and weighs approximately 100 pounds. They do not seem to die from age, and may live for thousands of years if uninterrupted in their grisly work.
Comments