Large Beast, Chaotic Neutral
AC 15 Natural Armor    Initiative +3 (13)
HP 24 (4d10 + 2)
Speed 55 ft., Difficult terrain caused by shrubs, underbrush, trees, etc., is normal terrain for the warg.
Mod Save
STR 16 +3 +5
DEX 18 +4 +6
CON 13 +1 +1
Mod Save
INT 5 −3 −3
WIS 10 +0 +0
CHA 4 −3 −3
Skills Perception +5, Stealth +4
Vulnerabilities Acid; Bludgeoning, Piercing, and Slashing by Silvered Weapons
Senses Darkvision 60 ft., Truesight 15ft.; Passive Perception 15
Languages Gnoll
CR 1 (XP 200; PB +2)
Traits

Pack Tactics. The warg has Advantage on attack rolls against a creature if at least one of the warg’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.

ClawMelee Attack Roll: +6, reach 5 ft. Hit: (2d6) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition.

Habitat: ForestHillMountain

AgeuGreatblade

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