AC
15
Natural Armor
Initiative
+3 (13)
HP
24
(4d10 + 2)
Speed
55 ft., Difficult terrain caused by shrubs, underbrush, trees, etc., is normal terrain for the warg.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +5 |
| DEX | 18 | +4 | +6 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 5 | −3 | −3 |
| WIS | 10 | +0 | +0 |
| CHA | 4 | −3 | −3 |
Skills
Perception +5, Stealth +4
Vulnerabilities
Acid; Bludgeoning, Piercing, and Slashing by Silvered Weapons
Senses
Darkvision 60 ft., Truesight 15ft.; Passive Perception 15
Languages
Gnoll
CR
1 (XP 200; PB +2)
Traits
Pack Tactics. The warg has Advantage on attack rolls against a creature if at least one of the warg’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Comments