Large Monstrosity, Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 101 (13d10 + 30)
Speed 30 ft.
STR
19 (+4)
DEX
15 (+2)
CON
19 (+4)
INT
8 (-1)
WIS
12 (+1)
CHA
6 (-2)
Saving Throws STR +6, WIS +3
Skills Athletics +0, Stealth +3
Damage Vulnerabilities Slashing from a Vorpal Sword
Senses Darkvision 60 ft., Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Strong Claws. The bandersnatch can grapple two creatures at once.

Frumious. The bandersnatch has advantage on attack rolls against creatures that have dealt damage to it in the past minute.

Actions

Multiattack. The bandersnatch makes two claw attacks. It can replace one of the claw attacks with a Snatch.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage. The target must succeed a DC 15 Strength check or be grappled.

Snatch. The bandersnatch swallows a creature that it has grappled, sending the creature to a small demiplane within the bandersnatch's belly that is a 10 ft. diameter sphere. While snatched, the creature is incapacitated, blinded, and deafened. The sphere contracts in size by 1 ft. per hour. If a creature is crushed to death within the demiplane, the bandersnatch regains 2d8 hit points.

 

Radiant09

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