| Mod | Save | ||
|---|---|---|---|
| STR | 8 | −1 | −1 |
| DEX | 16 | +3 | +3 |
| CON | 14 | +2 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 16 | +3 | +8 |
| CHA | 12 | +1 | +4 |
Amphibious. The bullywug can breathe air and water.
Speak with Frogs and Toads. The bullywug can communicate simple concepts to frogs and toads when it speaks in Bullywug.
Multiattack. The bullywug makes two Bog Staff attacks. It can replace any attack with a use of Spellcasting to cast Ray of Sickness.
Sea Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d8 + 4) Bludgeoning damage plus 12 (4d6) Cold damage.
Spellcasting. The bullywug casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13, +5 to hit with spell attacks):
At Will: Dancing Lights, Druidcraft, Ray of Frost
1/Day Each: Speak with Animals, Cone of Cold
Level 1 (2 Slots): [spells]Chromatic Orb[/spell] (cold), Frost Fingers
Level 2 (2 Slots): Rime's Binding Ice, Snilloc's Snowball Swarm
Leap. The bullywug can jump up to 30 feet by spending 10 feet of movement.
Description
Bullywug sea sages channel the magic of the sea to slow foes and speak with animals.
Bullywugs
Fey embodiments of swamplands, bullywugs protect the murky wilds and consider themselves cosmically favored for that role. These human-size, toad- or frog-like creatures have close relationships with the creatures of the swamp.
Comments