Armor Class
11
Natural Armor
Hit Points
27
(6d8)
Speed
20 ft.
STR
6
(-2)
DEX
12
(+1)
CON
11
(+0)
INT
2
(-4)
WIS
8
(-1)
CHA
5
(-3)
Senses
Darkvision 60 ft., Passive Perception 9
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Beak: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Petrifying Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: The target must succeed on a DC 11 Constitution saving throw. On a failure, it begins to turn to stone and is restrained. The restrained creature must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified.
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