AC
11
Initiative
−3 (7)
HP
18
(4d4 + 8)
Speed
15 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 5 | −3 | −1 |
| CON | 15 | +2 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 6 | −2 | −2 |
| CHA | 1 | −5 | −5 |
Immunities
Poison, Psychic; Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone, Restrained
Senses
Blindsight 60 ft. (blind beyond this radius); Passive Perception 8
Languages
None
CR
1/4 (XP 50; PB +2)
Traits
Reactive Mutations. Immediately after the ooze takes damage, it gains resistance to that damage type. The ooze can have up to two resistances from this trait. If the ooze has its maximum number of resistances, the oldest resistance is lost when a new one is gained.
Actions
Slam. Melee Attack Roll: +4, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage and the target suffers one of the following random effects (roll a d4):
- The target takes 2 (1d4) Force damage.
- The target takes 2 (1d4) Bludgeoning damage.
- The target takes 2 (1d4) Piercing damage.
- The target takes 2 (1d4) Slashing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/11/2025 4:55:22 PM
|
0
|
1
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|
Coming Soon
|
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