Tiny Construct, Unaligned
AC 11    Initiative −3 (7)
HP 18 (4d4 + 8)
Speed 15 ft.
Mod Save
STR 14 +2 +2
DEX 5 −3 −1
CON 15 +2 +4
Mod Save
INT 1 −5 −5
WIS 6 −2 −2
CHA 1 −5 −5
Immunities Poison, Psychic; Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone, Restrained
Senses Blindsight 60 ft. (blind beyond this radius); Passive Perception 8
Languages None
CR 1/4 (XP 50; PB +2)
Traits

Reactive Mutations. Immediately after the ooze takes damage, it gains resistance to that damage type. The ooze can have up to two resistances from this trait. If the ooze has its maximum number of resistances, the oldest resistance is lost when a new one is gained.

Actions

 Slam. Melee Attack Roll: +4, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage and the target suffers one of the following random effects (roll a d4):

  1. The target takes 2 (1d4) Force damage.
  2. The target takes 2 (1d4) Bludgeoning damage.
  3. The target takes 2 (1d4) Piercing damage.
  4. The target takes 2 (1d4) Slashing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
4/11/2025 4:55:22 PM
0
1
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Coming Soon
LizardfolkWarrior

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