| Mod | Save | ||
|---|---|---|---|
| STR | 30 | +10 | +19 |
| DEX | 18 | +4 | +13 |
| CON | 18 | +4 | +13 |
| Mod | Save | ||
|---|---|---|---|
| INT | 13 | +1 | +10 |
| WIS | 16 | +3 | +12 |
| CHA | 20 | +5 | +14 |
Multiattack. The cultist makes three attacks, using Pact Blade or Radiant Ray in any combination.
Murder Dagger. Melee Attack Roll: +9, reach 5 ft. Hit: 12 (2d6 + 5) Slashing damage plus 18 (4d8) Necrotic damage.
Bone Bow. Ranged Attack Roll: +15 to hit, range 150/600 ft., one target. Hit: 27 (3d8 + 3) piercing damage plus 18 (3d6) Necrotic damage.
Exploding Skull. Ranged Weapon Attack: (Qnty 2)+7 to hit, reach 15 ft. radius 20/60 ft., one target. Hit: 7 (4d8 + 5) piercing damage.
Fiendish Cunning. When a creature the Cannibal Cultist Blood Drinker can see within 60 feet of it casts a spell that appears on the cleric or paladin spell list, the Cannibal Cultist Blood Drinker can counter the spell with a successful ability check. This works like the counterspell spell with a +5 spellcasting ability check, except the Cannibal Cultist Blood Drinker must make the ability check no matter the level of the spell.
Previous Versions
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4/11/2025 8:59:01 PM
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Coming Soon
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