Gargantuan unknown, Typically Chaotic Evil
AC 30    Initiative +20 (30)
HP 960 (999d20)
Speed 360 ft., it can teleport
Mod Save
STR 29 +9 +18
DEX 30 +10 +19
CON 30 +10 +19
Mod Save
INT 29 +9 +18
WIS 29 +9 +18
CHA 29 +9 +18
Senses Passive Perception 20
Languages None
CR 30 (XP 155,000; PB +9)
Traits

life drain gains 50 health per attack.

 

Actions

instant death: any creature it wants to die dies

 

Bonus Actions

block. any attacks on it fails in till it's next turn.

Reactions

spikes. when hit ,everyone in 5ft range takes 200 force damage

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

summon. It summon's another bob to fight with it.

 

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Jayce6

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