| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 16 | +3 | +3 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 12 | +1 | +1 |
| CHA | 8 | −1 | −1 |
Magic Resistance. The arcane rose has Advantage on saving throws against spells and other magical effects.
Multiattack. The arcane rose makes two attacks, using Thorn Whip or Arcane Beam in any combination.
Thorn Whip. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: 6 (1d6 + 3) slashing damage.
Arcane Beam. Ranged Spell Attack: +4 to hit, range 60 ft., 1 target. Hit: 14 (3d8) force damage.
Description
Arcane roses are artificial plant creatures that eventually escaped their creator's control. They have a thin humanoid body made of tangled vines covered in small thorns, long vine arms they use to climb, and a large closed bud for a head. Infused with magic repelling spells, they can channel that innate power through their bur, which they can open briefly to reveal the large eye it hides and of which they can fire a beam of raw magical energy. Somewhat intelligent, they live in the ruins of their birthplace in groups and patrol a wide territory around it, using their innate beam of force and long reaching thorny arms to repel foes, and their ability to climb in order to evade them, knowing they're much more helpless on the ground.
DCR 2 - OCR 4
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/19/2022 4:02:54 PM
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6
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2
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Coming Soon
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4/7/2023 9:52:20 AM
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10
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0
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Coming Soon
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4/12/2025 10:55:37 AM
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25
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5
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Coming Soon
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