Armor Class
15
Hit Points
30
(5d6)
Speed
5 ft., Swim 30 ft.
STR
4
(-3)
DEX
15
(+2)
CON
11
(+0)
INT
3
(-4)
WIS
10
(+0)
CHA
4
(-3)
Skills
Perception +2, Stealth +4
Damage Vulnerabilities
Acid
Damage Immunities
All
Condition Immunities
Blinded, Charmed, Deafened, Grappled, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Gear
5 sp
Senses
Darkvision 30 ft., Passive Perception 12
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Split. The blobupus can split into multiple parts
Natural squish. The blobupus can fit into any hole bigger than 1 cm cubed.
Actions
Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage, and the target is grappled (escape DC 3). Until this grapple ends, the blobupus can't use its tentacles on another target.
Ink Cloud (Recharges after a Short or Long Rest). A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the blobupus can use the Dash action as a bonus action.
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