| Mod | Save | ||
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 25 | +7 | +7 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 11 | +0 | +0 |
| CHA | 8 | −1 | −1 |
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 5 (1d10) slashing damage.
Breath Burst. Ranged Weapon Attack: +6 to hit, range 20/30 ft., 5 targets. Hit: 12 (2d12) Fire damage.
Jump. After attacking, Baby Godzillas can jump 20 ft. away to an unoccupied space at least 10 ft. from any player.
Description
The Baby Godzillas closely resemble their father, but due to their young age are considerably smaller and thinner, their heads and eyes larger in proportion to the rest of their bodies. Their scutes are not fully developed, taking the form of flat, bony plates on their heads and necks and small bumps running down their backs, compared to the large curved spikes of their father. They are colored gray to dim brown with blue highlights, with a dark blue across their backs and beige undersides.
note: their are lots of different kinds of Godzillas. Their are also many different kinds of baby’s.
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