| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +5 |
| DEX | 28 | +9 | +9 |
| CON | 28 | +9 | +9 |
| Mod | Save | ||
|---|---|---|---|
| INT | 25 | +7 | +7 |
| WIS | 25 | +7 | +7 |
| CHA | 30 | +10 | +10 |
Legendary Resistance (3/Day). If Avanethrix fails a saving throw, he can choose to succeed instead
Multiattack. Avanethrix makes .
Hellish Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 20 (5d4 + 5) piercing damage plus 5 (2d4 + 2) fire damage.
Sword of the Nine Hells. Melee Weapon Attack: +2 to hit, reach 1 ft., 1 target. Hit: 15 (3d6 + 2) slashing damage plus 5 (2d4) fire damage.
Hoof. Melee Weapon Attack: +1 to hit, reach 1 ft., 1 target. Hit: 15 (3d6 + 1) slashing damage.
Claw. Melee Weapon Attack: +2 to hit, reach 1 ft., 1 target. Hit: 12 (3d4 +1) slashing damage plus 3 (1d4) poison damage.
Tail. Melee Weapon Attack: +2 to hit, reach 1 ft., 1 target. Hit: 12 (3d4 +1) slashing damage plus 3 (1d4) poison damage.
Scorching Ray (Recharge 3). Avanethrix shoots three bolts of hellish flame at as many as three targets. Each target must make a Dexterity saving throw or take 5d12 fire damage per bolt that hits them on a failed save, or half as much damage on a successful save.
Avanethrix has 4 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Avanethrix regains spent legendary actions at the start of its turn.
Detect. Avanethrix makes a Wisdom (Perception) check.
Hellish Spear. Avanethrix makes a Hellish Spear attack.
Shield of Fire. Avanethrix summons a 50 ft tall, 20 ft thick wall of hellish flames to appear in front of him. Any creature that starts its turn inside the wall takes 50d4 fire damage. Any creature that ends its turn inside the wall takes 50d4 fire damage. Any objects or structures take 50d4 fire damage, but wooden ones just get instantly incinerated, and if a creature were to touch a metal object that has been in the wall of fire that was in it up to 1 hour ago takes 2d4 damage from the hot metal. The wall stays there for up to an hour.
Fiery Touch. Hellish fire wreaths his hands. Any creature, object or structure that he touches within the next 5 minutes takes 5d12 fire damage.
Description
Avanethrix is a fiendish centaur who seeks to conquer all planes of existence. His base of operations is in Avernus. His main sponsors are the Demogorgon and Asmodeus.
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