AC
9
Natural Armor
Initiative
+1 (11)
HP
10
(2d8 + 2)
Speed
30 ft., Climb 30 ft., Swim 30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 8 | −1 | −1 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 13 | +1 | +1 |
| CHA | 7 | −2 | −2 |
Skills
Perception +5
Senses
Darkvision 60 ft.; Passive Perception 15
Languages
None
CR
1/4 (XP 50; PB +2)
Traits
Feral. When the cave bear cub has at least two hostile creatures within 5ft of it, it can make it's attacks with advantage.
Gloom Sight. The cave bear cub's vision is not impeded by magical darkness
Keen Smell. The cave bear cube has advantage on perception checks relying on smell
Shadow Hide. The cave bear cube has advantage on stealth checks when in dim light or darkness.
Actions
The cave bear cub makes one attack
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage.
Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.
Bonus Actions
Hide. While in dim light or darkness it can use it's bonus action to hide.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/14/2025 5:08:19 AM
|
2
|
1
|
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|
Coming Soon
|
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