Small Fey, Neutral
AC 13    Initiative +1 (11)
HP 20 (5d4)
Speed 30 ft.
Mod Save
STR 6 −2 −2
DEX 12 +1 +1
CON 14 +2 +2
Mod Save
INT 16 +3 +3
WIS 14 +2 +2
CHA 8 −1 −1
Senses Passive Perception 12
Languages Poke' Speak. Chimecho can only say Chimecho or variations of Chimecho. Chimecho can communicate with other Pokémon.
CR 3 (XP 700; PB +2)
Traits

Levitate: Chimecho uses flying speed as its movement. Ground type moves have no effect on Chimecho, and Chimecho takes no damage from ground type moves.

Pokémon Rule: All Pokémon get, at max, 4 moves and can only use 1 move per turn unless an ability or move indicates otherwise.

Level: Chimecho is level 5

Heal Bell: As an action, Chimecho can send out a comforting sound to heal all status conditions on itelf and the rest of the Pokémon in the trainer's party.

Actions

Stored Power: Ranged Weapon Attack: Attack +1 to hit. Reach: 20ft. 1 target. Hit: 1d6+1. Psychic Damage. If Chimecho uses Stored Power in consecutive turns: add +1 d6 to the damage die every turn up to 10d6.

Confusion: Ranged Weapon Attack: Attack +1 to hit. Reach: 10ft. 1 target. Hit: 1d4+1. Psychic Damage. If the target is successfully hit, the target must roll a constitution saving roll. (DC11) The target is confused on a failed roll. 

Zoroark28

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