Medium Humanoid
AC 12    Initiative +3 (13)
HP 30 (20d4)
Speed
Mod Save
STR 12 +1 +1
DEX 16 +3 +3
CON 15 +2 +2
Mod Save
INT 12 +1 +1
WIS 12 +1 +1
CHA 12 +1 +1
Senses Passive Perception 14
Languages None
CR 1/2 (XP 100; PB +2)
Traits

Powerful shot(one use): your next shot does 2d8 dmg

Actions

 

Shortbow. Ranged Weapon Attack: +3 to hit, range 10/30 ft., 1 target. Hit:  (1d8 + 4) [piercing] damage.

Bonus Actions

Dash(2 uses): move twice 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

17918

Comments

Posts Quoted:
Reply
Clear All Quotes