Acid splurge: every time the blood vine is damaged with slashing or piercing damage a splurge of acid comes out in 10ft radius and does 3d4 acid damage
vine smack . Melee Weapon Attack: +5 to hit, reach 10ft., 1 target. Hit: 10 (2d6 + 1) bludgeon damage. + 2d4 acid damage
Acid shot. Ranged Weapon Attack: +7 to hit, range 5/50ft., 2 in row target. Hit: 20(4d6+3) acid damage. Need to charge for a turn before completing attack
Vine grab. Half the movement speed of a target
acid defense .do one 1d4 acid damage to creature that attack it
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
a blood red vine that is alive filled with acid and fiendish magic
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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